TANG JU YI
Architecture Degree Portfolio
Project 2B
STILL RENDERING WITH MATERIALSS, LIGHTS,CAMERA VIEWS WITH SITE CONTEXT
The learning objectives are:
-To set up good photographic compositions using cameras in 3DS Max for final rendering.
-To understand and execute the appropriate rendering settings.
-To enhance the visual outcome of the renderings using post-production tools.
Through this project, students are able to produce photorealistic still renderings of the selected building withmaterials, lightings, camera views and site context.
![]() | ![]() |
|---|---|
![]() | ![]() |
Set the desired camera view. Import suitable 3d furniture model into the interior space.
![]() | ![]() |
|---|
Details such as materials, colors and textures are added to each 3d model to make it more realistic.
![]() | ![]() |
|---|---|
![]() |
Adjust lightings of the interior space by adjusting the render setup and environment effect. Test out until the best lighting is achieved.
![]() | ![]() |
|---|---|
![]() | ![]() |
![]() | ![]() |
![]() |
The same procedure for interior 2.

Interior 1

Interior 2














